Tobías Moscatelli
Hi, I'm Tobias
Software Engineer & Game Developer
Building digital universes through scalable code and immersive experiences. Specialized in crafting functional, high-performance systems.
My Projects
A selection of my work in web, mobile, and game development.

Password Manager App
A secure mobile app for storing encrypted passwords locally.

SpaceX Launch Tracker
Browse and filter SpaceX launches in real time using React Native.

BattleCats Survivors
Arcade shooter roguelite mobile game with a cat squadron.

Sexy or Ugly Detector
Prank app that simulates a fingerprint scan to rate attractiveness.

Gun Idle Clicker
Casual tap game where you build and upgrade powerful weapons.
Asteroid Defense
The asteroid field has become unstable. Survive as long as possible!
Aiming
Move mouse or drag to steer your ship.
Shooting
Left click or quick tap to destroy threats.
Invasion
In this mode, asteroids wrap around screen edges.
Record
Compete for the local High Score.

Tobias Q. Moscatelli
Buenos Aires, Argentina
moscatellitobias@gmail.com | +54 9 3484 20-5897 | Portfolio
Professional Summary
Motivated and adaptable Junior Mobile Developer specializing in building cross-platform mobile apps with React Native and Kotlin. Strong foundation in modern development practices, user-centered design, and scalable mobile architectures. Experienced in remote collaboration, tech education, and fast-paced team environments.
Technical Skills
- Languages: JavaScript, TypeScript, Kotlin, C#, SQL, HTML/CSS
- Frameworks/Tools: React Native, Angular, Android Studio, Git/GitHub/GitLab, Supabase, Room, SQLite
- Design & UX: Figma, User-centered Design, Wireframing
- APIs & Data: REST APIs, GraphQL
- Practices: Agile/Scrum, Prototyping, Technical Documentation
Professional Experience
Lightvessel - Junior Mobile Developer (Remote)
Jan 2022 - Mar 2025- Built and maintained core mobile interfaces in React Native and Kotlin.
- Integrated RESTful APIs and managed local data using SQLite and Supabase.
- Participated in performance tuning and cross-functional meetings.
- Applied UX principles to refine app navigation and user interaction.
- Collaborated on asset integration and design adaptation in production pipelines.
Universidad Nacional de Quilmes - Professor, Game Development Diploma (Remote)
Feb 2025 - Present- Designed and delivered curriculum for programming and game design.
- Managed content, virtual classrooms, and practical projects using Godot.
- Coordinated multi-subject consistency and team collaboration across the program.
Education
Universidad Tecnológica Nacional
Higher Technician in Programming (C#, C++, ASP.NET, OOP)
Escuela de Ciencias Informáticas
2022-2024Course - Design of interactive systems from a user-centered approach
References
Laboral - Ariel Alvarez Co-Founder/Technical Director +34 653 231 770 ariel@lightvessel.org